Learning Technology and Experience Design

专业介绍

This 30-36 credit MA program focuses on the design, use, and evaluation of digital tools, media and learning experiences for varied contexts such as K–12 schools, universities, workplaces, museums, nonprofits, and international development. Students learn to design impactful learning tools and experiences including traditional and emerging media, VR/AR/XR, simulations, apps, games, maker spaces, learning analytics, artificial intelligence, and more. They produce designs and prototypes that apply research-based principles of design and practice for enriching learning experiences across a spectrum of contexts — from informal to formal, and from face-to-face to online.

Students may choose an area of focus specialization including User Experience Design for Learning, Learning Analytics and Educational Data Science, Transformative Learning Design, Games for Learning, or create their own area of focus. Students who take three of the four foundational courses in Games for Learning may declare a formal concentration in Games for Learning.